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- Keyboard INT 9 handler by Patch (hamell@cs.pdx.edu) Avalanche coder
- ───────────────────────────────────────────────────────────────────────────────
- August 26th, 1993
-
- Added a bit of code in the INT 9 handler ... there were reports of the shift
- keys not being "released" by the machine. Hope the kbd ack (that I originally
- took out because I was told I didn't need it) fixes it.
-
- Finally finished this thing ... small bug was nagging at me, and work puts a
- damper on the programming a little bit. This code can handle multiple
- keypresses. If you want to check for several keys being pressed at once, just
- check to see if each key index is set to 1. Look at KEYTEST.C for a sample call
- from C. It's very easy.
-
- Greets to: Gary Hildebrand - thanks for helping me fix my tiny bug =)
- Guildmaster - use this in Hard Vacuum now!
- Errand - use this in your game too!
-
- and everyone else that programs goodies ...
-
- If you like this code and use it (whether it be as-is or slightly modified),
- please credit me. There is nothing worse than stealing someone's work without
- any recognition.
-
- To get more similar source and/or grafx/sound source, call my board:
-
- Dead Man's Hand
- 503.288.9264
- USR 16.8k DS
- Grafx/sound programming and VGA demos
-